Seam Splitter
Stitch three five-cell fabric rings. Each faint letter is the required thread color. Your finite ribbon queue contains pairs and single stitches; tap a cell to place the next ribbon to its right, wrapping across that row’s seam. Reverse flips a pair’s order. Every ring must include a TWO-letter ribbon crossing its seam from the last cell to the first—single stitches do not fasten the seam. Filled cells cannot be overwritten. Match all fifteen colors and fasten all three seams; Undo restores a ribbon and its seam clasp.
Controls & scope
Tap the board or named controls. Tab and Enter/Space operate buttons; R restarts. Undo supports reversible planning; no automatic defeat.
This is an original compact mechanic study, not a copy or full reproduction of the reference game. Research and scope are documented in README.md.
Original code & procedural visuals · Private local collection